Working on tournaments

Since a few days, I’ve begun implementing tournaments into RummyFight.
Damn! Tricky as hell.

Not the tournaments themselves but the alternate gaming modes that I plan to implement as tournament exclusives. There will be a NORMAL mode, a FRIENDLY mode and a TRICKY mode. Maybe even a QUICKY mode.

Now, what is this, you say?

Well, imagine when you meld that a stray tile will apprear on the board afterwards. A single tile from the stack that is placed at an empty place somewhere. This means that the next player MUST incorporate this tile in their next meld to be able to meld. If they can’t, they have no option but to get a new tile regardless of how many Groups or Runs they have on their hand.

Could be interesting, right?
Stay tuned!

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